About the Courses
You have access to state-of-the-art facilities including high-specification, dual-screen computers with graphics tablets as standard as well as specialised learning spaces such as Cintiq studios, green screen and photography facilities and a motion capture studio. You also benefit from a brand-new VR development studio and drawing studios, scanners, and light boxes for more traditional art development. The course is informed by regular consultations with games studios such as Cloud Imperium Games to ensure our teaching practises are reflective of current industry trends. You also benefit from guest speakers from studios such as Ubisoft and DreamWorks.
You have access to state-of-the-art facilities including high-specification, dual-screen computers with graphics tablets as standard as well as specialised learning spaces such as Cintiq studios, green screen and photography facilities and a motion capture studio. You also benefit from a brand-new VR development studio and drawing studios, scanners, and light boxes for more traditional art development. The course is informed by regular consultations with games studios such as Cloud Imperium Games to ensure our teaching practises are reflective of current industry trends. You also benefit from guest speakers from studios such as Ubisoft and DreamWorks.
Modules
Core modules
3D Optimisation
Group Project
Lighting and Rendering
Master's Project
Material Creation
Modelling and Sculpting
R & D (Research and Development)
Advanced practice (2 year full-time MA only)
Internship